YourBlocksClass.YOUR_BLOCKS_REGISTRY.getEntries().forEach(reg -> output.accept(reg.get())) YourItemsClass.YOUR_ITEMS_REGISTRY.getEntries().forEach(reg -> output.accept(reg.get())) icon(() -> new ItemStack(Items.WHATEVER_ICON_ITEM)) title(anslatable('item_group.' + Main.MOD_ID + '.items')) Public static final RegistryObject SOME_TAB = TABS.register('your_tab_id', If you want all of your items/blocks to appear in your creative tab, then a simpler way is I hope I have enough info to see what I'm doing wrong and sorry if it something easy and I'm over looking something. Is there another location in the forge file system I need to change for this to take effect. Tired to do this for the forge version and there is no java file but under the txt file i see that it loads the 1.10.2 java files ( which is why i did step two)
I tried opening the java file (with 7-ZIP) for minecraft V1.10.2 and going under the textures-> Entity and then putting the skin i want for my in game skin. png file there ( but only think this works for non forge minecraft) Did not work.Ģ. (Still new to playing with forge) So here is what I have done so far.ġ. I want to change my skin so that I'm not Alex. So I have a paid version of Minecraft and I'm using forge 1.10.2 ( So i can play with mods).
This might have been brought up already but I can't find anything on it and tried looking at some videos but they all talk about craked version but here goes.